UX Design Portfolio

Nitish
Chopra

Founding product designer building AI-native products, edtech platforms, and design systems that scale from zero to one.

Explore the work

Hi, I’m Nitish!

Founding product designer with 6+ years of experience establishing design functions from zero to one while building AI-native products, edtech platforms, and scalable design systems.

Currently leading product design strategy at an enterprise AI startup focused on multi-agent systems, orchestration workflows, and human-in-the-loop AI experiences.

Previously contributed to edtech products scaling beyond $2M annual revenue and 100K+ users across SaaS, D2C, and platform ecosystems.

Hold an M.Sc. in Creative Computing from UAL London and am co-inventor on 2 enterprise software patents.

“How you do one thing,
is how you do everything.”

Martha Beck
01

Building the unified design system for cross-AI use cases — from text, to image, to voice

Designing Oraczen’s supply-chain & procurement platform of AI agents, and an AI-first design system that scales across many interactions and use cases — text, image, voice, video, and analytics.

Year
2024–2026
Tags
AI · Agentic Systems · Enterprise B2B SaaS

Brand Identity

Oraczen’s identity had to hold two truths at once: that the enterprise AI journey is long and complex, and that the deeper intent is AI working in harmony with humans. The Journey — a single imperfect line ending in the Oraczen sun — names the complexity directly: progress is rarely straight, but it arrives. Around it, the choices lean human: halftone textures, warm ivory and orange tones, and nature-led imagery — pushing back on the chrome-and-neon clichés the AI category defaults to.

Oraczen brand identity — 'Take the journey from complexity to clarity' over a halftone mountain illustration
The line metaphor carried across posters and the Zen Platform webpage
The line metaphor, combined with halftone illustrations, threading a single narrative through the website and product.

Unified Chat Interaction — the Zen Vine

Most AI chat products are built around one use case, so their UI can be opinionated. Oraczen is different: many agents, built for many enterprise jobs, share one chat surface. The Zen Vine is a modular chat pattern built around a single vertical line — the brand’s journey metaphor brought into the product. Each agent response composes itself from a kit of nodes (thinking, plain text, rich text, data, query-fix, follow-ups); the vine threads them together. The same pattern flexes across surfaces — full-screen, drawer, side-rail, and voice.

The Zen Vine modular chat composing thinking, text, rich data, charts and follow-up nodes along a single line
View Oraczen prototype
02

A UX design system for a blockchain digital-currency & digital-assets solution

A design system for R3’s white-label blockchain solution, engineered so it can be quickly re-skinned to each B2B client’s brand and deployed faster.

Year
2024
Tags
Design Systems · Fintech · Blockchain · B2B

Problem & Solution

R3 builds bespoke B2B blockchain applications and was moving to a flagship white-label product that could be adapted to new clients quickly. The challenge: a UX design system that could be re-branded fast. The solution used Figma’s token/variable system to build a three-level style library — existing flows could be replicated to a new brand simply by creating that brand’s token library and switching to it inside a copy of the UI.

R3 dashboard before and after the design-system redesign
Component inventory from tokens and atoms through molecules, organisms and templates
Requirement gathering & a Nielsen-heuristics UX audit, mapped from tokens to templates.
The R3 Figma component library — cards, forms, navigation, data tables, charts, inputs and typography
Demo UI built with the new design system — issuances dashboard and R3 Gateway login
View R3 prototype
03

An AI recommender-system mobile app to help kids learn coding

A coding app that prioritizes engagement alongside measurable progress, using learner data to personalize the journey and recommend the next exercise.

Year
2024
Tags
UI/UX Design · AI RecSys · Edtech

Problem & Solution

Big DIY platforms (Scratch, code.org, CodeMonkey) teach millions, but follow one fixed lesson plan for every child and rarely assess actual skill progress. Codezy gives a variety of exercises, continuously assesses progress against success criteria, and builds personalised lesson plans — comparing each learner to similar users to recommend questions that keep them engaged and improving.

AI recommender-system flowchart driven by explicit and implicit feedback against success criteria
A database structure and RecSys flow designed around a graded coding curriculum.
Customer journey across onboarding, coding exercises, level completion and explore
Codezy.AI mobile prototype — sequencing exercise, intro, and AI-tailored lesson plan
Designs annotated against Google's People + AI Guidebook principles
Google’s People + AI Guidebook was referenced to set the right expectations, manage errors, and give users appropriate control.
View Codezy prototype
04

Designing an LMS that led to $100,000 in annual revenue

A gamified learning platform for kids aged 8–14 to learn from Avishkaar’s STEM kits, code their projects, and join an online community.

Year
2020–2023
Tags
Design Systems · Marketing Content · Edtech
  • 100K+ kids on the platform
  • 45K app downloads
  • 27.8K monthly active users
  • $100K annual LTV revenue

Problem & Solution

Avishkaar sold robotics & electronics kits, but adoption (and repeat business) suffered because instructional content shipped only as a printed manual. The solution: a gamified LMS that guides kids through each kit’s curriculum, rewards achievements, builds community to keep them motivated, and proposes a path forward — advanced courses or hardware — driving returning revenue.

From printed manual to a gamified LMS course view with video sessions
Avishkaar design-system style guide — typography, color and decorative shapes
Final prototypes across desktop web app and hybrid mobile app, including block and text coding
05

Remote management of HVAC equipment across hundreds of sites

A B2B building-management software suite for central, remote monitoring of HVAC equipment across hundreds of small sites for large franchise businesses.

Year
2019
Tags
UI/UX Design · B2B Software

Alarms

Equipment alarms alerted supervisors to malfunctions, but repairs often took multiple technicians over days or weeks — and the feature gave only a one-time update, with no way to follow up or track work. The redesign took a “ticketing” approach: assign alarms to other users, a Trends tab surfacing sensor data to aid troubleshooting, and an Activity tab tracking every update so a new assignee can follow the full chronology.

Redesigned Alarms with active/archived lists, filters, details, trends and activity
Alarms mobile prototype — list, activity timeline and alarm detail

Schedules

Supervisors create on/off/standby schedules to save energy. Centralising hundreds of buildings introduced multiple, hierarchical supervisors running schedules at once. The design let managers see clashing schedules across the hierarchy and make better-informed decisions. The proposal was widely appreciated internally and a design patent was secured.

Schedules feature showing site schedule summary and overlapping hierarchical schedules
Templates and components built on Honeywell's in-house B2B design system
Built on Honeywell’s in-house design system — exposure to managing massive, scalable B2B design systems.
06

Driving the next billion sales in India through a hyperlocal e-commerce model

A hyperlocal e-commerce service model for India’s emergent internet users — letting buyers get micro-credit from local sellers, and giving sellers tools to build trust profiles and extend that credit.

Year
2018
Tags
Ecommerce · Design Research · Service Design

Research & Reframe

Secondary and primary research (21 participants, rural & urban) spanned rural e-commerce, ICT initiatives, behavioral economics and retail psychology. The project began assuming better prices and a bigger catalogue would win rural buyers — but research reframed the real problem: enabling buyers to get micro-credit from local sellers, and giving sellers the tools to trust buyers.

Two-phase research — 21 participants across rural and urban buyers and sellers
Affinity map reframing the core problem toward credit and trust between buyers and sellers
Final service-model concept spanning minimum- and medium-tech buyers and sellers via a local centre
A rural e-commerce service model connecting buyers and sellers across technology levels through a local centre.
Detailed service blueprint across onboarding, research, purchase, credit, post-purchase and growth
Demo artefacts — membership cards, SMS, newspaper flyers and mobile app flows
Demo artefacts for all four personas — from mobile apps and SMS to flyers and physical membership cards.
View demo flows
07

Physical navigation in a virtual world

Solving LMS navigation by rendering the portal as a “physical” space — navigating an architectural structure instead of a 2D menu tree.

Year
2017
Tags
Design Systems · Edtech

Problem & Solution

A UX analysis of Blackboard surfaced multiple navigation menus, weak visual hierarchy, and duplicate features. The concept models LMS features as rooms in a building — users move through a 3D space rather than a 2D map, always aware of exactly where they are. The aim: navigation that’s engaging, empowering, and cognitively simpler.

TE.A.CH. concept — LMS features modelled as rooms in an isometric building
TE.A.CH. style guide — primary and secondary colors, Oswald and Open Sans type, isometric rooms
A scalable style guide to encompass the needs of different institutes.
High-fidelity prototype — isometric campus map and a student report card

Let’s build something.